ULTIMATE TH6 BASE DESIGN
Here is the base analysis for this amazing th6 base design.
As you can see the town hall is located in the center of the base design surrounded by many walls and defenses. This will make it harder for the enemies to get the second star and give your base a solid defensive structure.
On a TH6 you get given 2 mortars. I do recommend putting these mortars in the core of the base design as they have a huge target radius and can cover almost all of the base design.
On a TH6 you also get given 2 Air Defenses which again i recommend putting it in the core of the base design as it will make it harder for enemies with air troops to really push in the base and destroy other buildings
As you can the Air Defenses are placed on the upper half of the base design which means i recommend putting the air sweeper below facing South as it would force enemies air troops to attack near the Air defenses.
I have placed the wizard towers on opposite sides of the base design to balance out the defensive structure. Also enemies tend to attack in group of giants and with the wizard tower having a splash damaging effect which could wipe out them giants instantly.
You get given 3 archer towers so i placed them separately around the base to balance the defensive power of the base design and archer towers are single targeting defenses which could target air and ground troops
Cannons are very similar to archer towers but only attack ground troops. i have placed them on the outer layer as they don't inflict much damage against troops that have a huge amount of health.
Storages are key when pushing because because they have huge amounts of hit points. In this case i have place 2 storages on the outer layer and 2 in the core to save some loot. Ground troops that attack any buildings will get locked onto the storages first after they have destroyed the outside buildings. This will give my defenses enough time to get rid of them
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